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Fatal Labyrinth

ROM File: Fatal Labyrinth (JU) [!].smd

God this game sucked but for some reason I got addicted to it. Here is a couple of savestate edits to make getting to the end a little easier.

Offset Length Useful Values Effect

Rom:
0 0 0 0
0 0 0 0
0 0 0 0

Savestate:
B886-B887 2 0000-FFFF Changes maximum health (HP)
B888-B889 2 0000-FFFF Changes current health (HP)
B88A 1 00-FF Changes displayed level (as in floor)
B88B 1 00-1E Changes perceived level
(See note 1)
B88C 1 00-10 Changes rank
B88E 1 00-FF Changes Armour (AR)
B890 1 00-FF Changes Power (PW)
B894 1 00-FF Changes amount of food (F)
B89C-B89D 2 0000-FFFF Changes amount of gold (G)
B8B8-B8D3 28 Varies Weapon Inventory
(See note 2)
B8D8-B8F3 28 Varies Shield Inventory
(See note 2)
B8F8-B913 28 Varies Helm Inventory
(See note 2)
B918-B933 28 Varies Armour Inventory
(See note 2)
B938-B953 28 Varies Cane Inventory
(See note 2)
B958-B973 28 Varies Potion Inventory
(See note 2)
B978-B993 28 Varies Scroll Inventory
(See note 2)
B998-B9B3 28 Varies Ring Inventory
(See note 2)
B9B8-B9D3 28 Varies Bow Inventory
(See note 2)

Notes:

Note 1:

0-30 (decimal), makes enemies the strength they would be if you were on the given level. There are actually 31 floors in the tower but the last one, 31, is the roof where you fight the boss and setting the offset to this number screws with the game. If you want to go straight to 31 then find the stairs on the floor you are on, create a save, set this offset to 1E then load back in and go up the stairs to reach the boss!

Note 2:

4 bytes per item, byte 1 and 2 are type (it looks like they should match), 3 is strength and 4 not sure probably armour.
Downloads:
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